Member of JRC Neuro-cognitive Plasticity
Since August 2017, Simon Greipl has been a scientific researcher and PhD candidate in the junior research group Neuro-cognitive plasticity at the IWM. He is employed in the project “Benefits of a game-based cognitive interface for knowledge work” of the Leibniz-WissenschaftsCampus “Cognitive Interfaces”. In his dissertation, Simon Greipl examines aspects of “Game-based learning” from a neuro-functional and emotional perspective as well as the influences of different game-mechanics on conceptual numerical knowledge work.
Simon Greipl studied psychology at the University of Salzburg (M.Sc. 2016). His master’s thesis dealt with the emergence of a neuro-functional reading network in 5 to 7 year old children. After that, he was a scientific employee at the University of Marburg for one year.
Greipl, S., Moeller, K., & Ninaus, M. (in press). Potential and Limits of Game-Based Learning. International Journal of Technology Enhanced Learning.
Ninaus, M., Greipl, S., Kiili, K., Lindstedt, A., Huber, S., Klein, E., Karnath, H.-O., & Moeller, K. (2019). Increased emotional engagement in game-based learning – A machine learning approach on facial emotion detection data. Computers & Education, 142, 103641. https://dx.doi.org/10.1016/j.compedu.2019.103641
Greipl, S., Ninaus, M., Kiili, K., & Moeller, K. (in press). A fun-accuracy trade-off in game-based learning. Proceedings of Games and Learning Alliance conference (GALA 2018) - Lecture Notes in Computer Science Springer.
Greipl, S., Moeller, K., Kiili, K., & Ninaus, M. (2019). Lifelong Learning with a Digital Math Game: Performance and Basic Experience Differences Across Age. In A. Liapis et al. (Ed.), Proceedings of Games and Learning Alliance conference (GALA 2019) - Lecture Notes in Computer Science (pp. 301-311). Springer. https://dx.doi.org/10.1007/978-3-030-34350-7_29
Ninaus, M., Greipl, S., Kiili, K., Lindstedt, A., Klein, E., Karnath, H, O., & Moeller, K. (2019, August). Emotional arousal in game-based learning. 18th Biennial EARLI Conference. Aachen, Germany. [Talk]
Ninaus, M., Greipl, S., Kiili, K., & Moeller, K. (2019, May). Increased emotional engagement in game-based math learning. International Symposium on Dyslexia & Dyscalculia: Digital Diagnostics, Intervention, and Game-Based Learning. Munich, Germany. [Poster]
Greipl, S., Kiili, K., Bieck, S. M., Moeller, K., & Ninaus, M. (2018, January). Effectiveness and benefits of game-based training for rational number understanding. 36th European Workshop of Cognitive Neuropsychology. Bressanone, Italy. [Poster]
Greipl, S., Kiili, K., Lindstedt, A., Moeller, K., Klein, E., Karnath, HO., & Ninaus, M. (2018, July). Quantifying emotions in a game-based vs a non-games-based learning task. 2nd VECTOR Workshop on Virtual Environments: Current TOpics in psychological Research. Tübingen. [Talk]
Greipl, S., Kiili, K., Moeller, K., Klein, E., Karnath, H. O., & Ninaus, M. (2018, August). Increased emotional engagement in game-based learning. European Association for Research on Learning and Instruction (EARLI). Special Interest Group (SIG) 8: Motivation and Emotion - 16th International Conference on Motivation (ICM 2018). Aarhus, Dänemark. [Talk]
Greipl, S., Ninaus, M., Bauer, D., Kiili, K., & Moeller, K. (2018, December). A fun-accuracy trade-off in game-based learning. 7th International Games and Learning Alliance conference – GALA2018. Palermo, Italy. [Talk]
Ninaus, M., Greipl, S., Kiili, K., & Moeller, K. (2018, May). Increased emotional engagement in game-based math learning. International Symposium on Dyslexia & Dyscalculia: Digital Diagnostics, Intervention, and Game-Based Learning. Munich, Germany. [Poster]
Ninaus, M., Greipl, S., Kiili, K., & Moeller, K. (2018, September). Game-based training of rational number knowledge. Workshop on Integrating Educational and Cognitive Perspectives on Mathematics. Tübingen. [Poster]
Simon Greipl
Schleichstraße 6