deutschenglish
KMRC
Institut für die Pädagogik der Naturwissenschaften
Deutsches Museum
© 2010 by IWM-KMRC
Impressum

Media for Informal Learning in Museums (MILIM)



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Research

How do digital media influence the perception and understanding of exhibits by museum visitors? Which consequences can we expect from contextualizing objects by means of digital media in terms of visitors' behaviors, communications, and cognitive processing? These questions were pursued in a number of sub-projects that are mainly doctoral dissertations. These cover a range of different media (text, image, interactive and non-interactive video, 3D-visualization, virtual exhibition) provided on integrated screens or computer terminals, but also on mobile devices. The research analyzed various aspects of the learning process: individual prerequisites (previous knowledge, visitor's agenda), the social aspect of museum visiting (individual versus collaborative learning), and learning outcomes (knowledge acquisition, formation of interests, and opinions).

The research was theoretically based on psychological and pedagogical models of learning and draws on a broad range of empirical methods combining both field and laboratory studies. As we integrated the results of the different sub-studies to a more complete picture of visitors' use of and learning from digital media in museums, we were enabled to derive design principles that can guide museums in their efforts to tap the full learning potential of digital media.

The projects are:
  • Tacit visitor-oriented guidance
  • Mixed Media in archaeological television documentaries
  • Integrating representations with new display technology
  • What do YOU think about nanotechnology? The Potential of an Opinion Terminal for Knowledge Acquisition and Opinion Formation at Science Museums
  • Collaborative media design tasks for promoting explorative behavior and cognitive elaboration in the museum
  • Awareness of shared goals & adaptive information presentation to support collaborative learning in museums
  • The role of learning episodes for knowledge acquisition in museums
  • The impact of personalized films on learning and retention processes in museums
  • Mobile learning via situational interest and knowledge exchange in informal settings