Tsarava, K., Moeller, K., & Ninaus, M. (2018). Training Computational Thinking through board games: The case of Crabs & Turtles. International Journal of Serious Games, 5(2), 25-44. https://dx.doi.org/10.17083/ijsg.v5i2.248
Open Access
Tsarava, K., Ninaus, M., Hannemann, T., Volná, K., Moeller, K., & Brom, C. (in press). Fostering knowledge of computer viruses among children: the effects of a lesson with a cartoon series. Proceedings of the Koli Calling Conference.
Leifheit, L., Tsarava, K., Ninaus, M., Ostermann, K., Golle, J., Trautwein, U., & Moeller, K. (2020). SCAPA: Development of a Questionnaire Assessing Self-Concept and Attitudes Toward Programming. Proceedings of the 25th Annual Conference on Innovation and Technology in Computer Science Education - ITiCSE 2020 (pp. 138-144). New York, NY, USA: ACM. https://dx.doi.org/10.1145/3341525.3387415
Appel, T., Sevcenko, N., Wortha, F., Tsarava, K., Moeller, K., Ninaus, M., Kasneci, E., & Gerjets, P. (2019). Predicting Cognitive Load in an Emergency Simulation Based on Behavioral and Physiological Measures. In W. Gao, H.M.L. Meng, M. Turk, S.R. Fussel, B. Schuller, Y. Song, & K. Yu (Eds.), Proceedings of the 21st ACM International Conference on Multimodal Interaction ICMI ’19 (pp. 154-163). New York, NY, USA: ACM. https://dx.doi.org/10.1145/3340555.3353735
Barrocas, R., Ninaus, M., Tsarava, K., Gawrilow, C., Lachmair, M., Roesch, S., & Moeller, K. (2019). Digits grasp digits: Numbers on your fingertips. Proceedings of the 11th International Conference on Education and New Learning Technologies (EDULEARN19) (pp. 7165-7174). Barcelona, Valencia: IATED Academy. https://dx.doi.org/10.21125/edulearn.2019.1714
Leifheit, L., Tsarava, K., Moeller, K., Ostermann, K., Golle, J., Trautwein, U., & Ninaus, M. (2019). Development of a Questionnaire on Self-concept, Motivational Beliefs, and Attitude Towards Programming. Proceedings of WiPSCE ’19: Workshop in Primary and Secondary Computing Education (WiPSCE ’19) (Article No. 26). New York, NY, USA: ACM. https://dx.doi.org/10.1145/3361721.3361730
Ninaus, M., Tsarava, K., & Moeller, K. (2019). A Pilot Study on the Feasibility of Dynamic Difficulty Adjustment in Game-Based Learning Using Heart-Rate. Proceedings of Games and Learning Alliance conference (GALA 2019) - Lecture Notes in Computer Science (pp. 117-128). Springer. https://dx.doi.org/10.1007/978-3-030-34350-7_12
Tsarava, K., & Leifheit, L. (2019). Computational Thinking with CS unplugged. In L. Cassone, M. Romero, T. Vieville, C. De Smet, & M. Ndiaye (Eds.), Proceedings of ANR #CreaMaker workshop: co-creativity, robotics and maker education (pp. 15-17). Nice, France: Université Côte d’Azur.
Tsarava, K., Leifheit, L., Ninaus, M., Román-González, M., Butz, M. V., Golle, J., Trautwein, U., & Moeller, K. (2019). Cognitive Correlates of Computational Thinking: Evaluation of a Blended Unplugged/Plugged-In Course. Proceedings of WiPSCE ’19: Workshop in primary and Secondary Computing Education (WiPSCE ’19) (Article No. 24). New York, NY, USA: ACM. https://dx.doi.org/10.1145/3361721.3361729
Tsarava, K., Moeller, K., & Ninaus, M. (2019). Board Games for Training Computational Thinking. Proceedings of Games and Learning Alliance conference (GALA 2018) - Lecture Notes in Computer Science. (pp. 90-100). Springer. https://dx.doi.org/10.1007/978-3-030-11548-7_9
Tsarava, K., Moeller, K., Pinkwart, N., Butz, M., Trautwein, U., & Ninaus, M. (2017). Training computational thinking: Game-based unplugged and plugged-in activities in primary school. Proceedings of the 11th European Conference on Game Based Learning (pp. 687-695). Reading, UK: Academic Conferences and Publishing International Limited.
Appel, T., Sevcenko, N., Wortha, F., Tsarava, K., Moeller, K., Ninaus, M., Kasneci, E., & Gerjets, P. (2019, October). Predicting cognitive load in an emergency simulation based on behavioral and physiological measures. 21st ACM International Conference on Multimodal Interaction (ICMI). Suzhou, Jiangsu, China. [Talk]
Barrocas, R., Ninaus, M., Tsarava, K., Gawrilow, C., Lachmair, M., Roesch, S., & Moeller, K. (2019, July). Digits grasp digits: Numbers on your fingertips. 11th International Conference on Education and New Learning Technologies (EDULEARN19). Palma, Spain. [Talk]
Leifheit, L., Tsarava, K., Moeller, K., & Ninaus, M. (2019, February). Hector Core Course: Verstehen wie Computer denken. Qualification Seminar. Leibniz-Institut für Wissensmedien, Tübingen. [Workshop Organisation]
Leifheit, L., Tsarava, K., Moeller, K., & Ninaus, M. (2019, September). Hector Core Course: Verstehen wie Computer denken. Qualification Seminar. Leibniz-Institut für Wissensmedien, Tübingen. [Workshop Organisation]
Leifheit, L., Tsarava, K., Moeller, K., Ostermann, K., Golle, J., Trautwein, U., & Ninaus, M. (2019, October). Development of a Questionnaire on Self-concept, Motivational Beliefs, and Attitude Towards Programming. 14th Workshop in Primary and Secondary Computing Education (WiPSCE). Glasgow, UK. [Talk]
Ninaus, M., Tsarava, K., & Moeller, K. (2019, November). A Pilot Study on the Feasibility of Dynamic Difficulty Adjustment in Game-Based Learning Using Heart-Rate. 8th International Games and Learning Alliance conference – GALA2019. Athens, Greece. [Talk]
Tsarava, K., & Leifheit, L. (2019, April). Computational Thinking with CS unplugged. Invited talk at ANR #CreaMaker workshop: co-creativity, robotics and maker education. Nice, France. [Talk]
Tsarava, K., & Leifheit, L. (2019, April). Computational Thinking with CS unplugged.ANR #CreaMaker workshop: co-creativity, robotics and maker education. ANR #CreaMaker workshop: co-creativity, robotics and maker education. Nice, France. [Talk]
Tsarava, K., Leifheit, L., Ninaus, M, Roman-Gonzalez, M., Golle, J., Trautwein, U., & Möller, K. (2019, October). Cognitive Correlates of Computational Thinking in Elementary School. 14th Workshop in Primary and Secondary Computing Education (WiPSCE). Glasgow, UK. [Talk]
Bieck, S. M., Barrocas, R., Krauss, D., & Tsarava, K. (2018, July). Wie macht lernen Spaß? Experimente zum spielerischen Lernen. Kinderuni Workshop. Leibniz-Institut für Wissensmedien, Tübingen. [Workshop Organisation]
Leifheit, L., Tsarava, K., Moeller, K., & Ninaus, M. (2018, September). Hector Core Course: Verstehen wie Computer denken. Qualification Seminar. Leibniz-Institut für Wissensmedien, Tübingen. [Workshop Organisation]
Tsarava, K., Leifheit, L., Moeller, K., & Ninaus, M. (2018, October). "Crabs & Turtles: A Series of Computational Adventures". 12th European Conference on Game Based Learning. Sophia Antipolis, France. [Talk]
Tsarava, K., Moeller, K., & Ninaus, M. (2018, December). Board Games for Training Computational Thinking. 7th International Games and Learning Alliance conference – GALA2018. Palermo, Italy. [Talk]
Tsarava, K., Moeller, K., & Ninaus, M. (2018, July). Design and Game-Experience Evaluation of Three Games to Foster Computational Thinking. 2nd Virtual Environments: Current TOpics in Psychological Research (VECTOR) Workshop 2018. Tübingen. [Poster]
Tsarava, K., Moeller, K., Pinkwart, N., Butz, M., Trautwein, U., & Ninaus, M. (2017, October). Training computational thinking: Game-based unplugged and plugged-in activities in primary school. 11th European Conference on Game Based Learning. Graz, Österreich. [Talk]